Archive for the 'Technology Resources' Category

Greater Gaming Notebook Saturation Great for Buyers

Gaming laptops used to only be obtainable from certain manufacturers. Before the small number of sales was made up by the profit margins. They were the laptop computers you dreamed of but were out of your reach. They were like the show piece of what was capable with laptop computer technology, the best laptop computers in existence. I guess we all got excited about them but the large number of us would never buy laptop computers that were so pricey. Things seem set to shift though because now the gaming portables sector has caught the attention of larger brands.

If mass manufactured, brands can yield massive margins on gaming portables. Its certainly a good option to larger profits. Why would potential customers buy laptop computers like this? I guess big manufacturers have the marketing budgets to answer that. Small retailers surely have an uphill struggle now. I believe once it becomes mass marketed it will lose some of the appeal. Smaller resellers cannot possibly leverage a brand name like the larger competitors could.

The laptop computers coming out are proving to be the best laptop computers ever released. This is certainly the one advantage that smaller system builders can offer that the tier 1 manufacturers cannot. Most of the time the pre built notebook computers are good performers but not powerful enough and some customers don’t take well to that. Generally this kind of buyer is in the know in regards to the tech specs and can effortlessly compare configurations. For people of this type, the speed typically is more important than what it looks like.

This could be viewed as a positive trend for the customer. Premium technology will be purchasable by everybody when prices are pushed lower. I say that quite hesitantly however as the notebook computer market is a pretty fast moving place. Different laptops are constantly being launched and these new systems always start at premium prices. Strong Competition normally makes companies to design better products and provide increased value so that sounds promising.

I think this site (http://www.rizeon.com) are pretty good value for the notebooks they are selling.

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Defragmentation Explained

Defrag Your Hard Drive, don’t think you can’t do it sure, you can.
Let’s get started.

Have you ever noticed how your computer seems to run slower?
and slower each week? Did you think it was just your imagination,
Nah! Your computer really is getting slower because, your hard drive
needs to be “Defragged” or defragmentation of your hard
drive, same, same.

Any time you view a web site, download an MP3, install a
game, or create a new file, your computer is saving that
data in bits on your hard drive. As you add more data, the
bits are moved around and separated from one another common
on all hard drives.

Not to worry!!

After some time these files are spread all over the hard drive in tiny
fragments. This slows down your computer. That is where
“Defragmentation” comes in. Defragmenting the hard disk
will put all the different fragments together in one place,
which allows the computer to save time. When you run a
defragmentation, it puts the pieces back together, so files,
programs and such load faster. It’ probably a good idea for
the average user to defrag once every 1-2 months at the very least.
I usually run mine every two weeks.

You can solve the problem easily by defragmentation of your
hard drive. If your using a Windows operating system, it
comes with a manual defragmentation tool built in.

However, depending on when you first run the
defragmentation program it could take some time to complete
depending, on the size of your hard drive to process the
amount of data to complete the fragmentation process.

Even if you do not install games or download
programs or files regularly, fragmentation can still be a
serious problem on your system, especially if you receive a
large volume of emails each day.

Each time you read one of those emails, you are adding more
chunks of data to your hard drive and slowing down your
computer even more.

If you get just ten emails a day, it would not take long
for you to start seeing a significant decrease in your
system’s efficiency. The bottom line is that
defragmentation is a serious problem, but it is also an
easy problem to solve.

If you don’t mind using the “built in” defragmentation tool
in your operating system, then you should definitely be
using it on a regular basis. Once you do it once or twice
you kick yourself for not doing it sooner, it is not that
difficult of a task to perform.

If you want to run the defragmentation process automatically
just do a Search in Google “defrag” or what ever search engine
you use and you’ll find dozens of programs to choose from.

Now with all that said, here is a simple and easy way to
defrag your hard drive. Let’s get started, it should take
us all but a minute to start the process. I use two
different methods, don’t ask me why. I probably could not
give you a sensible answer; they achieve the same results,
just a different way to get there from here.

Anyway, let’s get started.

Method I:

Start/My Computer/C:Drive/Properties/ Tools/ Defragmentation

* Click Start

* My computer

* Right Click on C: drive

* Select Properties

* Tools

* Select Defragmatation

Method II:

Start/Programs/Accessories/System Tools/Disk Defragmenter

* Click Start

* Select All Programs

* Accessories

* System Tools

* Disk Defragmenter

There you are — Not as Scary as It Sounds!

Remember, it could take some time to defrag if you have not
done it in a while. So be patient!!

Please Note: Be careful when running defrag.
It can take a long time to defragment your hard drive the first time.
Also, the defrag program takes files off your hard drive and
sticks them into your system RAM while it is reorganizing your disk.
If you lose power during a disk defragmentation, it can cause a slight
problem. At best, you will probably mess up a program or
two and at worst; you may no longer be able to access your
hard drive and Windows. Definitely not some you want to do
during a thunderstorms or possibly power outages.

Mike Pulli

ABOUT THE AUTHOR:

Mike Pulli is the owner of http://www.foolishtimes.com.
He Invites you to look at the services and download Free helpful
information e-books, article library, information and
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Sign up for the Free newsletter.

Other sites by Mike can be found at
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What Direction Are Notebooks Headed In

Demand for laptops is shooting up as we speak. Taiwanese manufacturers have said material scarcities will affect deliveries this year due to the astronomical demands. It doesn’t look like anything will stop the growth of laptops at the moment. Also with notebooks now it looks like every couple of months or so the technology is already taken over with something different.

Gaming notebooks have recently been enchanting a lot of appeal. Because of the increasing production and fast shifts it means important parts are less in price than a couple of years ago. Gaming performance on notebooks is pretty good considering the factors at play so if you need portability they offer a good alternative. Other positives to come from developed manufacturing practices is smaller, cooler parts that allow for slimmer, pleasing cases. Regardless off all the positives of notebooks, desktops should always run better than them. Could gaming notebooks ever become razor thin? I think this is a niche to survey.

I think we are seeing more start up business exclusively peddling custom built notebooks. One thing with custom notebooks is that you can attain superior specification parts. It just allows the customer more options at the end of the day. The vast number of laptop computers are specified for the moderate consumer which means you may not find what you’re searching for. You can get a more suitable notebook by one built to spec. There is a plethora of options for custom built notebooks with resellers all offering an outstanding personal service. To me this is a big positive.

The outlook of upcoming notebook computers seems great. Mobile internet notebooks are the new idea to get mass market desire. They have their individual market in the notebook computer market in such a little space of time. In my opinion the market would adjust well to a 15″ variant based on the identical roots. Overlook performance and cost and we would already have this. We’re seeing slimmer gaming notebooks now and it looks this is set to continue. New notebooks are usually top secret before their introduction so theres no telling what new products we will get.

For the performance these are the best laptops.

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Sony Laptops Are Still Part Of The Sony Family

Sony laptops are among the most well known laptops on today’s market. Sony is a name that over time has established itself as creating a solid product with a stellar reputation. In addition to all the good press that Sony has, Sony is known for making the best ’small’ laptops. This means that they pack a ton of features into a much smaller packet and do it better than most laptop companies around.

If you are in the market for a laptop it makes perfect sense to look around, compare your options and decide on the laptop that will ultimately work best for you. There are many companies out there that offer similar products; some are superior, some inferior, some at a premium price, and still others at bargain prices. The laptop industry isn’t always an industry where you get what you pay for.

When choosing a laptop, it is never a good idea to buy what others think you should buy, buy the laptop that has the features that you need at a price that you can afford. Don’t buy a laptop that has bells and whistles you will never utilize. Perhaps, that is what I like most about Sony and the products they offer. Sony Laptops aren’t about stuffing computers full of features that will never be useful to the average consumer. Instead, they build a computer that the average consumer can use and offer upgrades beyond their basic computer setup.

When you buy a Sony laptop you are not only buying a great laptop, you are buying a solid name from a company that over time has proven it will stand behind its products and services. Sony products have been around for years and the company is on solid ground, they will be around for years to come. Their laptops are made with the same attention to detail and technological evolution that has made Sony famous, that being said, it’s a fair assessment that a Sony laptop is a good investment as far as laptops go.

John Gibb is the owner of sony laptops guides, For more information on Sony laptops please check out www.sony-laptops.info

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Why Information System Security Professionals Should Join the ISSA

I’ve finally stopped procrastinating and joined my local Information System Security Association, Colorado Springs Chapter (ISSA-COS). A few of my co-workers have been encouraging me to join since last year.

Over the past year many of the benefits that they’ve enjoyed as member of the ISSA have spilled over on to me. I encourage all serious Information security professional to join because the ISSA has their fingers on the pulse on all information security events, jobs and seminars at discount prices.

ISSA members are always up on the latest security events and seminars in town. Just two months ago, an ISSA member invited me to attend an Certified Ethical Hacking course. I actually had no idea that there was a “hacking certification” prior to her email. I attended a free seminar with mile2 and loved it so much I decided to attend the whole course. I was able to attend an Ethical Hacking Course which my company paid for. I’ll be going for that cert. soon.

As an ISSA member you will have access to many information security jobs in the area and around the world. Recently, one of my former co-workers (ISSA member) sent me information on an information security job in Baghdad. For fear of being apart of a hostage reality show on Al Jazeera TV, I declined. Would you decline a 300K/year job? I must admit I think about it every now and then. My co-worker actually took the job and is much braver than I am.

Discounts on events, seminars and training is another benefit of an ISSA member. For example, we are having a local Security+ training that will be held this Saturday at Colorado Technical University and in May there will is the SANS Rocky Mountain 2005 - Immersion Training which gives a price cut to all members.

In my opinion, the best thing about the ISSA is the ability to network with like minded Information Security professionals. In the local ISSA Chapter there is a meeting once a month with seminars and meetings that include speakers like Phil Zimmerman, creator of PGP and representatives from companies like 3Com’s, TippingPoint.

If you are an information security professional, you should definitely sign up. Membership is free for 90 days to give you feel for the association (attend a meeting with your 90-day membership). It is $99.00 a year for ISSA membership and an additional $25.00 for the Colorado Springs ISSA division (each local chapter has its own annual fee). Don’t be like me and wait a year to join. The networking is worth your weight in gold or at least 300K/year in an exotic location.

Join at www.ISSA.org

Rob Elam has a computer security blog at http://elamb.org. He has been doing security for the Department of Defense for ten years. He is currently a System Security Engineer in Colorado.

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Cartoon Animation - An Evolving Art Form

The past 150 years has seen tremendous strides in technological and scientific research and invention. Who would have ever imagined that men would walk on the moon or that open heart surgery could be performed with robotic assistance? Still, with all of these advances man has consistently failed in one field of research: the creation of life from inanimate material.

This desire, coupled with an inborn need to find creative expression, has lead to some interesting discoveries. Man has developed the illusion of creating life from nothing. Spectators of this illusion are at times amazed and often carried away from reality, even if just for a few hours.

We are talking about the art of cartoon animation. Using various methods an artist has the ability to make his drawings move and speak. With modern computer technology, the artist?s drawings may even appear to interact with with the observer. Walt Disney, a monumental figure in the history of animated film once said, “Animation can explain whatever the mind of man can conceive.”

What is the history of this art form? What advances has it made in recent years?

A Brief History of Theatrical Animation

On December 28, 1895, the world of art and entertainment took a drastic turn. Upon invitation Georges Mélis, a well known Paris magician, attended the first public showing of the Cinématographe. Mélis never forgot that evening.

“The other guests and I found ourselves in front of a small screen…after a few minutes, a stationary photograph showing the Place Bellecour in Lyon was projected. A little surprised, I scarcely had time to say to my neighbor: ‘Is it just to have us see projections that he has brought us here? I’ve been doing them for ten years.’

“No sooner had I stopped speaking when a horse pulling a cart started to walk toward us, followed by other vehicles, then passerby - in short, the whole vitality of a street. We were open-mouthed, dumfounded, astonished beyond words in the face of this spectacle.”

How exciting it must have been for early pioneers of motion picture to learn and develop their art! Within a very short period of time, these individuals began experimenting with different forms of expression through this new and mysterious medium.

In 1896 J. Stuart Blackton, a native Englishman who emigrated to the United States, walked into a studio that would change his life and launch a new industry in the motion picture field. Blackton was a journalist and illustrator for the New York Evening World. He was sent to interview the inventor of the Vitascope, Thomas Edison.

Blackton immediately fell in love with the cinema. That same year he founded a production house called Vitagraph. Within a very short period, he discovered that by exposing film frame by frame and manipulating a scene between exposures, the illusion of motion could be produced with inanimate objects. At the time, a standard movie camera would expose eight frames per turn of a crank. Camera operators learned how to alter the camera to expose only one frame per crank, and the technique of animation became known as “one turn, one picture.”

In time, Blackton realized that he could bring drawings to life using this method. In 1906, Vitagraph released a short film entitled “Humorous Phases of Funny Faces.” Blackton?s hand draws a man and a woman on a blackboard. When his hand leaves the frame, the faces roll their eyes. The hand appears again and erases the emboldened animated characters.

In 1905, Winsor McCay, a cartoon illustrator for the New York Herald, created a strip called “Little Nemo in Slumberland.” This cartoon became so popular that it was developed into a Broadway musical. In 1911, McCay left the paper and began working for the New York American. During this time, he began experimenting with the idea of using animated pictures as part of a vaudeville act. His first project was a film adaptation of “Little Nemo.” With no story line, “Little Nemo” was a beautiful study in movement.

McCay?s second film was entitled “The Story of a Mosquito.” The film, a story of a mosquito?s encounter with a drunken man, was a hit. Some theatergoers felt that McCay was performing a trick with wires, not understanding the the nature of drawn animation.

To prove that his drawings were actually moving McCay responded by producing the film “Gertie the Dinosaur.” Ten thousand drawings inked on rice paper were used in creating this masterpiece. Gertie debuted February 1914 in Chicago as part of a vaudeville act. As the film was projected on screen McCay stood nearby and interacted with the animated dinosaur. Gertie laughed and cried. Audiences loved it. The film had a storyline and a star - the first of its kind in animation history.

As time passed, other artists became involved in the animation industry. In 1923, Walt and Roy Disney formed the Disney Brothers Studio and signed a contract with Margaret J. Winkler, a New York film distributor, to produce six short films based on the Lewis Carroll book “Alice’s Adventures in Wonderland.” These films featured a mix of live action and drawn animation. The fifty-sixth and last Alice Comedy film was released on July 15, 1927.

In 1928, the Walt Disney Studio released “Steamboat Willie,” the first cartoon built around a soundtrack. This film featured Disney?s latest character, Mickey Mouse. It was a sensation.

In the years following “Steamboat Willie” Disney?s studio developed the novelty of animated film into an art form that could express emotion and personality. In December 1937, the studio released “Snow White and the Seven Dwarfs,” the first full length animation feature. Skeptics called this project “Disney?s Folly,” stating that the public would not sit through a lengthy animated feature. They were wrong. Snow White was a smash hit and maintains an audience today.

Over a sixty-three year period, the Walt Disney Studio has produced 38 animated features and countless animated shorts. Other companies such as Warner Brothers, MGM and DreamWorks have also produced notable animated theatrical works.

Animation and the Television

Animation (usually made-for-theatre cartoons) hit the small screen as early as 1930, but due to high production costs and the fact that the television audience was minute, it was relegated to a non-commercial, experimental novelty.

On July 1, 1941 the U.S. Government allowed the National Broadcasting Company (NBC) to become a commercial entity. This meant that NBC could now charge for commercial advertising between and during broadcast entertainment. Botany Mills was the first company to produce animated commercials. These commercials (seven in all) featured the Botany Lamb plugging the company?s line of wool ties.

The production of “TVs” came to a stop at the end of 1941, when aluminum (required in TV production at the time) was rationed for war purposes. After the war, the TV manufacturing business exploded. In 1946, eight thousand TVs were produced. In the next year, over 38 million sets were sold in the United States.

The early days of commercial television created a problem for the advertising and publishing industry. Large corporations were not spending their money on print advertising, but opting instead to experiment with TV.

Animation lended itself to this new medium. A live person talking about a product worked, but a cute little animated character bouncing around the screen commanded attention! In 1949, Television Magazine indicated that four of the six most popular television ads were animated.

In 1957, MGM decided to get out of the animation business. Bill Hanna and Joe Barbera, creators of the successful Tom and Jerry theatrical cartoons, found themselves out of work. The two formed their own company and immediately began work on a made-for-television animated series called Ruff and Reddy. This series remained on the air until 1964, one hundred episodes later.

With the release of The Flintstones in 1960, the Hanna-Barbera studio became the premier production house for television animation. Acquired by cable mogul Ted Turner (founder of the Cartoon Network) in 1991 and then merged into Time-Warner in 1996, Hanna-Barbera cartoons are experiencing a new-found popularity.

Many other animation companies have produced television programming over the years. The Walt Disney Company, for example, has produced several programs, from animated segments of the Mickey Mouse Club (1955-59) to series such as PB&J Otter on the Disney cable network. The Nickelodeon network regularly produces several animated programs for children. The Fox and Comedy Central networks have promoted animated cartoons geared toward an adult demographic, such as The Simpsons, The Critic and South Park.

Animation and the Internet

The Internet, as it is currently known, is still a new medium. In 1993, a group of students at the National Center for Supercomputer Applications (NCSA) developed a computer program called “Mosaic.” This program, known as a “browser,” allowed text and graphics to be transferred via telephone lines from one computer to another and be assembled in a predesigned layout on a computer monitor. Mosaic?s page layout ability was very limited and was not a forum for any type of animation, however. Recognizing the limitations, the team of graduate students and trainee programmers who created the software left NSCA to form a new company: Netscape Communications.

In October 1995, Netscape released a new browser known as “Netscape Navigator 2.0.” This new browser had the ability to display small animated graphics known as “animated gif files.” These animations could be inserted on a Web page easily, but were limited in scope. Slow data transfer over telephone lines made it impossible to animate anything other than a few seconds of looped motion.

In 1996, Macromedia, Inc. developed a program called Flash. Macromedia Flash created animations based on vector information - mathematical instructions that are much smaller in file size than animated gif files, allowing longer animations. This program has revolutionized the art form. Flash is generally accepted as the only truly effective way of delivering animated entertainment online. Many companies are now producing made-for-Internet cartoons.

One notable Internet cartoon series is “The Pink Donkey and The Fly,” by a New York based design house called Funny Garbage. The Pink Donkey series features the artwork of Gary Panter, best known for creating the designs and characters for the children?s television program Pee-Wee?s Playhouse. Some of Funny Garbage?s work can be viewed at www.cartoonnetwork.com/wpt.

Other notable series include the Bulbo Toons by MishMash Media (http://www.bulbo.com) and Capital Ill by JibJab (http://www.jibjab.com).

Macromedia Flash animation is also being used to enhance e-business Web sites. One Long Island based Internet design and marketing firm, Exploded View, is dedicated to the integration of new technologies in the Internet marketplace. “No matter what technology is used in a Web site, there are basic psychological design principles that must be adhered to,” said Jake Gorst, Exploded View President. “Animation can be a great enhancement to an e-business site if it does not distract from the customer buying experience.”

These “psychological principles” include the proper use of color and vocabulary, object placement and navigation. For example, a Web site that features a large corporate logo and predominantly displays corporate news information could be frustrating to a customer looking for products. If the products are not clearly visible, sales will be low. If the Web site features a color that is not popular with the target audience (due to religious, political or other reasons), viewer attention will be minimal.

“Once these principles are in place, animations can be added that compliment the overall message of the site,” says Gorst. “Care must be given not to create a distraction, however.”

Richie Saccente of Troll Studios (http:/ rollstudios.com), an Exploded View customer, is very excited about the integration of animation in his company?s Web site. “We are using a small troll-like character to guide viewers through our site,” says Saccente. “To my knowledge this is the first time Internet animation has been used in conjunction with psychology in this manner. I love our site.”

In this day and age, the animation industry is so vast that a synopsis of every possible application could not be made in a single article. In addition to Internet applications, experiments in animation are also taking place in video games and virtual reality technology. What does the future hold for this art form? Only time will tell, but for the artist involved in the animation world, this is a good time to be alive.

About the Author

Jake Gorst is a writer, film maker, and president of Exploded View (http://www.explodedview.tv), a new media advertising and design company. He also is a frequent contributor to various trade publications on topics related to Web site and architectural design psychology and trends. Previously, Gorst served as Vice President and Chief Creative Officer for E-Media Publishing, Ltd. and as an Internet content developer for Citibank and other Long Island based corporations.

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